I am a Game Design graduate from Drexel University. I've dipped my toes in pretty much every aspect of making games and there's little I didn't love. I specialize in hard-surface modeling, gameplay design, and level design. If you want even more specific, I've been loving improving my skills as a prop and environment modeler.
Worked mostly in Unity to design and test levels for a 2D puzzle game. Also did 3D modeling, level design, sound, and texturing for a 3D VR game